Director Eli Roth reflected on the disappointing performance of the Borderlands film adaptation, attributing its failure largely to challenges posed by the Covid pandemic. During a podcast interview, Roth expressed uncertainty about the film's final cut when he first saw it, citing his absence during crucial reshoots as a contributor to his lack of confidence. The film, which starred Cate Blanchett, was criticized for its lack of humor and engaging content, earning only $4 million on its opening day and quickly being relegated to streaming platforms. Despite the film's lackluster reception, Take-Two CEO Strauss Zelnick stated that it did not negatively impact the Borderlands video game series, suggesting it may have even boosted interest in the franchise. The much-anticipated Borderlands 4 is set for release on September 23, 2025 across multiple platforms.

What went wrong with the Borderlands movie adaptation?

The Borderlands movie adaptation failed largely due to complications arising from the Covid pandemic, which hindered the production team's ability to collaborate, rehearse, and conduct reshoots effectively. Director Eli Roth's limited involvement during final edits further contributed to the film's disappointing outcome.

Borderlands is a popular video game franchise known for its distinctive cel-shaded graphics and humor-laden gameplay. The series has enjoyed massive success since debuting in 2009, blending elements of role-playing games and first-person shooters. The upcoming Borderlands 4 promises to introduce players to an all-new planet and four fresh Vault Hunters, continuing the beloved tradition of co-op gameplay and loot-driven adventures.