In a significant shift for the Call of Duty franchise, Black Ops 6's single-player campaign will require a constant internet connection on consoles. This change follows the game's reveal at the Xbox Games Showcase. Activision explains that the game uses texture streaming to deliver high-quality visuals while minimizing storage space on hard drives. This marks the first time a Call of Duty console game requires a continuous online connection, a requirement previously limited to the PC versions. The game will be a hefty download, with the Xbox Series X and S versions weighing in at 309.85 GB. Despite this, Activision assures that the need for a premium subscription such as Game Pass Core or PlayStation Plus is not necessary for the campaign mode on consoles. Additionally, content from Modern Warfare 2 and 3 will not carry over to Black Ops 6, but the game will feature new movement systems and other innovations.

Why does Call of Duty: Black Ops 6 require an internet connection for the single-player campaign?n

Call of Duty: Black Ops 6 requires an internet connection for the single-player campaign due to its use of texture streaming, which helps deliver high-quality visuals and reduce storage space on hard drives.

Call of Duty: Black Ops is a long-standing series known for its gripping campaigns and extensive multiplayer modes. Each iteration often brings new mechanics and technology to enhance gameplay. Black Ops 6 continues this trend by implementing texture streaming, a method that allows high-resolution textures to be downloaded as needed instead of all at once. This approach can lead to better performance and visual fidelity while reducing the game's overall storage requirements.