In exciting news for the gaming industry, Atlus, the renowned Japanese publisher known for popular franchises like Persona and Shin Megami Tensei, is taking significant steps to enhance employee welfare amid a backdrop of widespread layoffs and industry volatility. Starting April 2026, Atlus will raise the starting salary for new graduates from 300,000 yen to 330,000 yen, resulting in an average annual income increase of 15% for full-time and contract employees. Additionally, the publisher is decreasing fixed overtime hours from 30 to 20, showcasing their commitment to creating a positive work environment and retaining talent. This proactive approach is part of a trend among Asian developers who prioritize staff retention and rapid game development.

What changes is Atlus making to improve employee welfare and productivity?

Atlus is raising salaries for employees, increasing starting wages for new graduates, boosting average annual incomes by 15%, and reducing fixed overtime hours significantly in an effort to foster creativity and productivity among their workforce.

Atlus has built a strong reputation in the gaming industry, especially with its flagship titles like Persona 5 Royal, which has contributed significantly to the company's success. This move to support employees may help Atlus continue producing high-quality games while navigating economic challenges facing the industry.