The upcoming Assassin's Creed Infinity project by Ubisoft has been revealed to serve as a central hub connecting various new releases in the Assassin's Creed franchise. Leaks suggest it will introduce games like Codename Red, set in feudal Japan, and is expected to be released later this year. Following Red, multiplayer game Invictus is slated for 2025, and Codename Hexe, rumored to be the darkest entry in the series set during the European witch trials, is anticipated for 2026. Infinity is planned to feature a variety of live-service elements, such as a shop for cosmetic items and smaller battle passes called 'projects'. Other potential projects include Codename Obsidian, Raid, Echoes, Nebula, and remakes within the decade, all emphasizing the yearly release cycle Ubisoft aims to adopt for big Assassin's Creed titles with smaller experiences in between.

What is Assassin's Creed Infinity and what will it offer to players?

Assassin's Creed Infinity is an upcoming platform that acts as a hub for the Assassin's Creed universe, allowing players to access multiple games and live-service elements from a single point. It is set to provide a contemporary setting with an item shop and offer various cosmetic items and battle passes enhancing the gaming experience.

Assassin's Creed Infinity represents a significant evolution in Ubisoft's approach to one of their flagship series. Traditionally, Assassin's Creed games have been standalone experiences set in different historical periods, with a focus on narrative-driven single-player gameplay. Infinity reflects the industry's wider trend towards live-service models, aiming to keep players engaged with continuous updates and interconnected experiences. This new strategy might allow Ubisoft to experiment with different settings, gameplay styles, and narrative threads within the broader tapestry of the Assassin's Creed universe.