News article overviewNintendo Switch games overviewPlayStation 5 games overviewAll games overviewRead our Reviews
cover image $news_headline

Armored Cores Must Shake Up Elden Ring

Feb 05, 2024 4:17 PM

Armored Core 6's latest mod has stirred up the gaming community by showcasing a cross-over with the acclaimed Elden Ring. The video, created by modder Dropoff, utilizes the fact that both games share the same engine and inserts Armored Core's massive mechs into Elden Ring's map. The results are impressive and humorous, as these towering machines gracefully float over intricate landscapes while effortlessly decimating formidable bosses from a bird's-eye view. The mod not only demonstrates the scale difference between the two games' characters but also offers a satirical nudge at the traditional gameplay difficulty, and perhaps unintentionally, suggests a hypothetical yet entertaining blend of genres.

For gamers eagerly awaiting more Elden Ring content in the form of the Shadow of the Erdtree expansion, this modders' twist provides a fresh perspective on The Lands Between. Whether navigating tiny passages not meant for giant mechs or treating a gothic setting as a skate park, the mod highlights a creative misuse of game mechanics that's both captivating and comical. Meanwhile, traditional Elden Ring players looking to maximize their experience can utilize various guides for help, from overcoming challenging bosses to unlocking all endings as they prepare for upcoming DLC adventures.

Could Armored Core 6's mechs actually fit into Elden Ring's world gameplay-wise?

Realistically, integrating Armored Core 6's mechs into Elden Ring's gameplay would disrupt the balance and challenge the latter game is known for. The disparity in size and power would likely compromise the delicate combat mechanics and intricate world design that Elden Ring players cherish.

Armored Core VI: Fires of Rubicon, developed by FromSoftware, is the latest entry in a long-standing franchise known for its complex mech customization and strategy-based combat. Elden Ring, also developed by FromSoftware, became famous for intertwining an open-world experience with the studio's signature challenging gameplay and deep lore. The hypothetical crossover between the two, while amusing conceptually, illustrates the vast differences in gameplay and scale between FromSoftware's diverse titles.



Jordan Keats avatar
Written by:

Jordan Keats

Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.

Read more articles from: Jordan Keats

Follow us

Login or register to join the conversation
Sephiroth Sephiroth commented on: 2024-02-05 16:30:07
The mod blending Armored Core 6's mechs into Elden Ring's world is a fun and creative crossover, showcasing the flexibility of game engines, but it's more of a playful experiment than a feasible gameplay integration. It's entertaining to see the clash of sizes and styles, but it also emphasizes the distinct gameplay experiences offered by these two FromSoftware titles.
Miss Peachy Miss Peachy commented on: 2024-02-05 16:24:08
The Armored Core 6 mod crossing over with Elden Ring is a hilariously unexpected twist that showcases the creativity within the gaming community. While it's entertaining to envision, blending the two game worlds gameplay-wise would undoubtedly alter the carefully crafted experiences that define these titles.
See the complete videogame news list