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ANOTHER DEATH SHOCKS THE LAST OF US SEASON TWO FANS

May 27, 2025 8:01 AM

The Last of Us season two diverges from the game with the omission of a significant character death that the showrunners deemed as "one too many." This exclusion centers around Alice, a canine companion from The Last of Us Part II, who meets a tragic fate in the game but is spared in the adaptation. Showrunner Craig Mazin felt that including another pet death would be too much for audiences, especially following other intense violent moments in the series finale. The choice reflects a deeper consideration of the emotional weight that such scenes bear in live-action storytelling. Additionally, Neil Druckman of Naughty Dog highlighted that the finale already includes numerous deaths, making the subtraction of Alice's demise necessary to avoid overwhelming viewers.

Why was Alice's death removed from The Last of Us season two?

Showrunners decided to exclude Alice's death from The Last of Us season two due to concerns over the emotional toll of another pet death and the already high intensity of existing violent scenes in the finale, including several key character deaths.

The Last of Us franchise, developed by Naughty Dog, has garnered critical acclaim for its narrative depth and character development. The game, set in a post-apocalyptic world, follows Joel and Ellie on their harrowing journey through a society ravaged by a fungal infection. The show adaptation aims to capture the essence of the games while exploring character relationships in greater depth, contributing to discussions around morality and survival. Following the success of its first season, the series continues to draw attention with anticipated plot developments in its upcoming seasons.



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Jordan Keats

Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.

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