Amazon has unveiled a trailer for its upcoming animation, Secret Level, which features a segment based on the ill-fated PlayStation game Concord. The teaser highlights a sci-fi narrative that introduces characters absent from Concord's launch, hinting at the potential expansion of its universe had the game succeeded. Unfortunately, Concord faced a swift demise just weeks after its release, leaving players without a chance to explore the promised galaxy. Its development was marked by significant investment yet resulted in poor reception and low player numbers, leading Sony to shut down the game and developer Firewalk shortly after.

What led to the failure of Concord as a video game?

Concord's failure can be attributed to a combination of low player engagement, tepid reviews, and a rushed launch. Despite substantial investment and expectations for success, the game only sold around 25,000 copies and was pulled offline two weeks after launch due to disappointing performance.

Concord was designed as a live service hero shooter that aimed to tell a broader story through cinematic content. Despite its ambition, the game failed to capture an audience, highlighting the inherent risks of live service models in the gaming industry. With only a few cinematic vignettes produced before its closure, the development team faced significant challenges in maintaining player interest, exemplifying the difficulties faced by similar projects in the current market.