The fighting game 2XKO, currently in Early Access, has launched with a roster of ten characters and promises to release five new fighters each year starting in 2026. This commitment sets it apart from genre giants like Street Fighter 6 and Tekken 8, which offer fewer new characters annually. Lead designer Peter Rosas believes this ambitious schedule is achievable, thanks to an experienced team and a well-thought-out character design process. The latest character, Warwick, introduces a unique playstyle focused on agility and aggressive tactics that keeps the gameplay fresh. Rosas expresses confidence in the team’s ability to maintain quality while introducing new characters, emphasizing the importance of uniqueness and team synergy in future designs.

How does 2XKO plan to differentiate its characters in future updates?

2XKO plans to differentiate its characters by exploring various ability sets and focusing on team synergy, thereby ensuring each character remains unique while maintaining core gameplay mechanics that players enjoy.

2XKO is Riot Games' latest venture, diverging from its League of Legends roots. The game targets both seasoned fighting game enthusiasts and newcomers, aiming to create an accessible experience while still delivering depth. With such a bold promise of character releases, 2XKO hopes to carve out a lasting niche within the competitive fighting game landscape.