3
Possessor(s)
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- Engaging combat mechanics with varied weapon types
- Compelling character-driven narrative
- Visually striking art style
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- Some balancing issues in combat and uneven dialogue
- Feels overly safe compared to prior titles from Heart Machine
- Initial dead ends can lead to frustrating gameplay experience
Review
Possessor(s) presents an intriguing premise with its blend of fast-paced combat and emotional storytelling. Players take on the roles of Luca and Rehm in a quarantined city marred by an interdimensional catastrophe, with the narrative structured around exploring their relationship amidst chaos. The combat mechanics shine through with a variety of weapons and upgrades available, ensuring gameplay remains dynamic. Visually, the game is arresting, showcasing Heart Machine's signature art style. However, it doesn't stray far from conventions set within the genre, leaving some players wanting more unpredictability. Balancing issues and early gameplay frustrations detract from the overall experience, making it a mixed bag that, while entertaining, ultimately feels limited in its ambitions.Warning: Undefined variable $review_bg in /var/www/gamescanner/review/review.php on line 185
Reviews have highlighted Possessor(s) as a stylish metroidvania that offers solid mechanics, but several critiques point to its safety and pacing issues. CGMagazine praised its captivating narrative and combat, while Game Informer noted its familiarity to genre enthusiasts could be a disappointment. Other reviews, such as that from Noisy Pixel, celebrate the mechanics yet lament narrative shortcomings. Overall, responses suggest that while engaging, the game may not meet the high standards set by its predecessors.
Screenshots
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