Pro
- Unique aesthetic with a peak kitsch style
- Immersive combat that emphasizes distance control and psychological pressure
- Interesting roguelite/survival gameplay loop
Con
- Notably slow and heavy controls
- Frustrating and unfair combat design
- Unpolished systems plagued by timers and resets
Review
Let It Die: Inferno offers a visually striking journey into chaos with its unique kitsch aesthetic and engaging roguelite elements, but it stumbles under the weight of its own design flaws. Players may find the immersion frustrating due to slow controls and combat that is often more annoying than challenging. While there are diamonds in the rough, such as the intriguing depth of the gameplay loop and the appeal of distance-based combat, the execution feels unrefined, leading to a gameplay experience that is both inconsistent and detracts from the overall enjoyment.
Background information
Review scores for Let It Die: Inferno vary widely, with highlights on its unique style and combat mechanics but significant critiques around its flawed gameplay. While some reviewers like This Is Game and INVEN appreciate its B-grade essence and immersive elements, others like Cubed3 and RPG Site express disappointment with the game's pacing and use of AI enhancements, highlighting a struggle between the game's ambitions and its practical execution.
Comments
It's exciting to see Remedy further entwine the narratives of Alan Wake 2 and Control 2; this shared universe is shaping up to be a thrilling playground for fans. The teaser in The Lake House DLC not only deepens the lore but really gets my anticipation revved for what Control 2 has in store
It's awesome to see Remedy really embracing their shared universe with the Alan Wake 2 DLC—those connections to Control not only deepen the lore but also keep fans buzzing for what's next. With hints of unexpected journeys in Control 2, I can't wait to see how they expand on this creepy, interconnected storytelling
It's great to see Remedy weaving their storytelling magic with Alan Wake 2 and Control 2; those narrative connections really deepen the experience for fans of the shared universe. I'm excited to see how they keep pushing boundaries with the upcoming projects—especially FBC Firebreak sounds like it's going to add a fresh twist to their portfolio