GTA 6 14 Oct 2026, 12:00

GTA 6 budget of $1.5 billion denied by Rockstar

GTA 6 budget of $1.5 billion denied by Rockstar

Rockstar denied claims that GTA 6 cost $1.5 billion to make, but did not reveal the game’s real budget.

  • According to the article, GTA 6 has been in development for years across multiple Rockstar studios, with a separate Los Angeles division reportedly focused on NPCs.
  • The report also mentions more than 5 million preorders, a possible 25 million by launch, and a $400 collector’s edition, though preorders are not guaranteed sales.

What happened

Rockstar Games has reportedly pushed back against a GameSpot report claiming that GTA 6 had a development budget of $1.5 billion. The company is said to have denied the figure, but did not say what the actual budget is.

The same reporting describes GTA 6 as a project that has been in development for years with multiple Rockstar studios involved. A Los Angeles-based division is said to have focused exclusively on NPCs, although that detail is not further backed up by a separate source in the article.

Alongside the budget discussion, the article also points to commercial signals around the game. It mentions more than 5 million preorders, worth over half a billion dollars in revenue, and expectations that the number could rise to 25 million by launch, with potential revenue of $2 billion. At the same time, it stresses that preorders are not final sales.

The article also says Rockstar is selling a $400 GTA 6 collector’s edition that includes merchandise only. According to the source, that is already generating extra revenue, but no confirmed estimate is given for how much it will ultimately add to total sales.

Timeline

  • 2026-10-14: GameSpot reports that Rockstar disputes the claim that GTA 6 cost $1.5 billion to develop.

  • 2026-10-14: The same article says Rockstar does not reveal the real budget.

  • 2026-10-14: The report mentions more than 5 million preorders, a possible 25 million by launch, and a $400 collector’s edition.

  • November (year not specified in the provided text): GTA 6 is linked in the source context to a planned November release.

Background

Take-Two CEO Strauss Zelnick has previously said, according to the article, that preorder numbers are not the same as guaranteed sales. That matters for the figures mentioned here, since the numbers in the piece are presented partly as expectations or reporting rather than final sales data.

The core of the discussion remains the same: Rockstar denies the cited $1.5 billion figure, but does not provide an alternative budget. That leaves only one thing certain: GTA 6 is a long-running and expensive project, even if its exact development cost has not been publicly confirmed.

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