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Warframe CEO: Studios Abandon Live-Service Games Too Soon

Jul 22, 2024 10:02 AM

Digital Extremes' CEO, Steve Sinclair, believes that game studios should not abandon struggling live-service games prematurely. Sinclair argues that many developers see the game's release as make or break, leading to early abandonment when initial numbers drop. He suggests studios should focus on persistent updates and long-term growth instead of giving up too soon. Warframe serves as an example of a game that built its player base over time with consistent updates. The recent gameplay demo for Warframe 1999 and the upcoming open beta for Soulframe indicate Digital Extremes' commitment to their projects.

Why do some live-service games get abandoned quickly?

Many live-service games get abandoned quickly because developers see the initial release as critical. When early player numbers drop, high operating costs lead to fear, causing studios to give up on their projects too soon, despite their potential for growth with persistent updates.

Warframe is a well-known free-to-play action role-playing game developed by Digital Extremes. Released in 2013, it has since gained a massive following due to regular content updates and community engagement. Warframe's continuous development model and passionate player base exemplify how live-service games can thrive with long-term support.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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Mr. Bison Mr. Bison commented on: 2024-07-22 10:42:03
Sinclair's point about not abandoning live-service games prematurely is spot on; Warframe's success proves that consistent updates can turn a rocky start into a strong, thriving community. It's a reminder for studios to think long-term and nurture their projects instead of bailing at the first sign of trouble.
Miss Peachy Miss Peachy commented on: 2024-07-22 10:18:03
It's refreshing to see Steve Sinclair advocate for the long game with live-service titles. Warframe's success story truly illustrates how consistent updates and community engagement can turn early struggles into lasting victories.
Sephiroth Sephiroth commented on: 2024-07-22 10:12:03
Steve Sinclair nails it; the key to a successful live-service game isn't just a strong launch but ongoing updates and community engagement. Warframe's journey is a testament to how patience and dedication can turn initial setbacks into a thriving, loyal player base.
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