Ubisoft's Anno 117: Pax Romana has faced backlash from fans due to an AI-generated loading screen that was mistakenly included in the final build of the game. The developer has admitted this artwork was intended as a placeholder and will be replaced in a future patch. Players have not only critiqued the quality of the AI-generated image but also raised concerns about the use of generative AI for text localization, claiming that the localization detracts from the gaming experience. Ubisoft has defended its decision to use AI tools in the development process, emphasizing the project's ambitious scope and the team's efforts to deliver a polished final product that reflects their artistic vision.
What are the main concerns players have about Anno 117: Pax Romana's use of AI?Players primarily express dissatisfaction regarding the low quality of AI-generated artwork in the loading screen and concerns over AI-generated text localization, which they feel diminishes the authenticity of the game. Many argue that a premium title from a major studio should provide original art and sound quality instead of relying on AI.
Anno 117: Pax Romana is part of Ubisoft Blue Byte's popular city-building series, taking players back to ancient Rome and allowing them to navigate the complexities of the Roman Empire. Announced in June 2024, this installment aims to provide an ambitious gameplay experience by integrating economic strategy with historical themes.
Comments
No comments yet. Be the first to comment!