
The Plucky Squire is set to receive a significant Challenge Update that aims to address player concerns about the game's difficulty. The update will feature new modes, including the standard Challenge mode which introduces tougher enemies and trials, and the Iron Squire mode that implements permadeath—if players die once, they lose their progress entirely. Alongside these increased challenges, new features like dialogue fast forward and additional achievements will be added. This free update is available now for Steam users, with console versions expected soon, enhancing gameplay and providing more content for fans who found the original too easy.
What new features can players expect in The Plucky Squire's Challenge Update?Players can expect the Challenge Update to introduce tougher enemies, greater challenges, a new Iron Squire mode with permadeath mechanics, dialogue fast forward options, and new achievements to unlock, significantly enhancing the overall gameplay experience.
The Plucky Squire, developed by All Possible Futures, is a unique puzzle-platformer that blends classic storybook aesthetics with dynamic gameplay. Its charming art style and inventive mechanics have garnered attention since its release, creating excitement for its upcoming updates which promise to enrich player engagement and challenge.
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Comments
Iron Squire mode with permadeath My hands are already sweating just thinking about it—guess I’ll finally have to git gud. Love that they’re spicing things up while tossing in QoL tweaks like fast-forward. The Challenge Update sounds like the perfect mix of pain and pleasure—can’t wait to see how many times I’ll reset before beating it. Props to the devs for keeping the game fresh without losing its whimsical vibe.
Finally, a reason to dust off The Plucky Squire again—permadeath mode sounds brutal but oddly tempting. Love that they’re listening to player feedback while keeping the charm intact. Tougher enemies and Iron Squire mode Guess I’ll be rage-quitting in style now. At least fast-forwarding dialogue will save me some sanity.