The release of The Last of Us Part 2 for PC has brought attention to its performance and technical issues, especially compared to its predecessor, The Last of Us Part 1. Porting specialists Nixxes have improved the experience to some extent, eliminating the severe launch problems seen with Part 1. However, significant legacy issues remain that affect gameplay and visuals. Graphics options have received updates, including DLSS frame generation, but the overall performance is still demanding. Many players find that even with a recommended RTX 3060, achieving stable performance akin to the PS5 version poses challenges, particularly regarding GPU and CPU performance spikes that disrupt gameplay.

What are the major performance issues with The Last of Us Part 2 on PC?

Major performance issues include frame-time spikes, heavy CPU utilization during shader compilation, and GPU requirements that exceed expectations for high graphical settings. Players may experience inconsistent frame rates, especially with mid-range CPUs, making gameplay feel choppy despite significant hardware upgrades.

The Last of Us Part 2 is an acclaimed action-adventure game developed by Naughty Dog, originally released for PS4 in 2020. The game has been praised for its storytelling, character development, and graphical fidelity. With its recent PC release, it aims to attract a broader audience and showcase the evolution of the series. However, the demanding nature of the game on PC has sparked discussions regarding optimization and accessibility for players with varying hardware capabilities.