The First Descendant hits 10m players despite mixed reviews
Jul 14, 2024 10:07 AMThe First Descendant, despite a rocky start, has reached an impressive milestone of 10 million players within just seven days. The free-to-play looter shooter from Nexon has seen a significant number of players, although it has faced criticism for its monetization system and accusations of borrowing elements from other games like Destiny 2. The game currently has a "Mixed" rating on Steam, and its success will depend on upcoming patches and developer responses to feedback.
nIs The First Descendant's monetization system as bad as people say?Yes, many players have criticized The First Descendant's monetization system, contributing to its mixed reception despite its large player base.
Developed by Nexon, The First Descendant is a third-person action RPG shooter that combines elements from other popular titles like Destiny 2 and Warframe. It launched on July 2, 2024, and quickly gained traction on Steam, even rivaling Elden Ring's popularity upon release.
Alex Riverton
Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.
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For a game to hit 10 million players within a week is pretty epic, but Nexon's really gotta address those monetization woes pronto if they want to keep the momentum. Borrowing from other games is fine if you put your own spin on it, but they need to balance that with fair in-game costs.
The rapid rise of The First Descendant to 10 million players is impressive, but Nexon needs to address the criticisms about its monetization system to sustain long-term interest. It's a solid game with potential, but player trust is key for its future success.
Despite its criticisms, The First Descendant hitting 10 million players in just a week is a testament to the allure of its gameplay, even if it borrows from other games. The real challenge now is how the devs respond to the feedback on its monetization system to keep the momentum going.