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Tenet returns to the big screen for a limited engagement

Jan 25, 2024 8:23 PM

Christopher Nolan’s blockbuster hit, Tenet, is set for a theatrical encore as Warner Bros. announces a one-week re-release starting February 23, in response to the success of Nolan's latest release, Oppenheimer. Fans of mind-bending cinema can look forward to experiencing Tenet on IMAX and large format film screens, recreating the intended viewing experience. Despite the challenges it faced due to COVID-19 during its initial 2020 release, Tenet managed a global box office of over $365 million. Coinciding with the re-release of Tenet, tickets for Denis Villeneuve’s Dune: Part Two are also going on sale, with the epic scheduled to premiere on March 1. Both movies celebrate the grandeur of large format presentations, with Villeneuve sharing enthusiasm for filming the entire sequel in the IMAX format to capture the full scope of his vision. Tenet tickets are available in multiple formats including 70mm IMAX, Standard 70mm, and IMAX Digital, promising viewers a fully immersive cinematic experience.n

When can I buy tickets for Tenet's theatrical re-release?

Tickets for Tenet's re-release are on sale now, offering different formats such as 70mm IMAX, Standard 70mm, and IMAX Digital.

Tenet is one of Christopher Nolan's most ambitious films, blending science fiction with a complex narrative structure centered around the concept of time inversion. Nolan, known for challenging audiences with high-concept storytelling, as seen in previous titles like Inception and Interstellar, continued this tradition with Tenet. With its original release impacted by the COVID-19 pandemic, this re-release presents an opportunity for audiences to re-engage with the film as intended in a theatrical setting, ahead of another anticipated Nolan cinematic offering, Oppenheimer.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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