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TAKE-TWO TO SHUT DOWN ROLLERDROME AND KERBAL SPACE PROGRAM 2 STUDIOS
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TAKE-TWO TO SHUT DOWN ROLLERDROME AND KERBAL SPACE PROGRAM 2 STUDIOS

May 02, 2024 9:16 AM

Take-Two Interactive, renowned for its association with the blockbuster franchise Grand Theft Auto (GTA), is undergoing significant corporate restructuring. The video game giant plans to close down Intercept Games, the team behind Kerbal Space Program 2, and Roll7, creators of Rollerdrome and OlliOlli World. This move is part of a broader initiative to reduce operational costs leading to over 500 layoffs and project cancellations. Take-Two's strategic cost reduction is seen as an effort to streamline the organization and enhance profitability amidst development project rationalization.

Amidst this industry shake-up, severance packages are being arranged for affected employees. The games industry has responded with frustration and disappointment, highlighting the human cost of corporate decisions. The closures of Intercept Games and Roll7 underline the volatility and challenging nature of the video game sector.

What is the impact of Take-Two Interactive's restructuring on Kerbal Space Program 2 and Rollerdrome?

The restructuring at Take-Two Interactive leads to the unfortunate shutdown of Intercept Games and Roll7, potentially halting further development on Kerbal Space Program 2 and discontinuing any upcoming projects related to Rollerdrome. Fans of these games might experience delays or cancellations of any anticipated updates or sequels.

Additionally, Kerbal Space Program has been an iconic physics-based space simulation game that gained popularity due to its realistic orbital mechanics and charming approach to space exploration, with a sequel, Kerbal Space Program 2, highly anticipated by the fan community. Rollerdrome, on the other hand, is known for its unique blend of rollerblading and combat, and along with OlliOlli World, it has solidified Roll7's reputation for creating stylized and engaging action-sports titles.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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Stimpy Stimpy commented on: 2024-05-02 09:24:02
It's always tough to see talented teams and their projects affected by corporate restructuring. The closure of Intercept Games and Roll7 at Take-Two Interactive is a reminder of the human impact behind the scenes of the gaming industry. Hopefully, the affected developers find new opportunities, and fans of Kerbal Space Program and Rollerdrome continue to support the creators.
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