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Switch 2 Home Menu Now Supports Mouse Controls

May 12, 2025 8:54 AM

Nintendo is set to enhance the Switch 2 experience with innovative mouse control functionality, allowing users to navigate the Home menu using cursor controls. This new feature not only enriches the gameplay dynamics in titles like Metroid Prime 4 but also modernizes the overall user interface. The Joy-Con 2 controllers can flip horizontally and function as a mouse, whether on a desk or your lap. This broadens the control schemes for various games, including a 3v3 wheelchair basketball game called Drag x Drive, leveraging the unique control setup. Nintendo has confirmed that the Switch 2 will launch on June 5, 2025, featuring Mario Kart World as its flagship title, alongside new titles showcasing the mouse functionality.

What are the new features of the Nintendo Switch 2?

The Nintendo Switch 2 introduces mouse controls for navigating menus, expanded game control schemes, and a variety of new titles optimized for these features, including Mario Kart World and Metroid Prime 4.

The Nintendo Switch series has become a staple in the gaming community, known for its versatility and unique hybrid design. The original Switch has sold over 100 million units since its release in 2017, paving the way for the anticipated Switch 2, which aims to innovate further with advanced controls and new AAA titles that leverage these innovations. As gamers await its release, the integration of mouse controls marks a notable shift in how players interact with their consoles.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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Mr. Bison Mr. Bison commented on: 2025-05-12 09:06:09
Mouse controls on the Switch 2 sound like a fun twist—imagine flicking a Joy-Con like a mouse to dodge red shells in Mario Kart World. Nintendo’s always finding clever ways to mix up gameplay, and this could open doors for some wild new indie experiments.
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