
Square Enix Takes a Large Loss with Life is Strange: Double Exposure
Mar 17, 2025 11:24 AMLife is Strange: Double Exposure has reportedly suffered a significant financial blow for Square Enix, according to analyst Hideki Yasuda. Launched last fall, the game’s release was met with mixed reactions and resulted in "large losses." Square Enix has not commented on the game's performance or provided sales figures, which is concerning given that their latest financial results indicate a decline in revenue for new titles compared to previous successful releases like Final Fantasy 16. The game's controversial narrative choices and the backlash from fans might have contributed to its underwhelming reception. There’s uncertainty around Max Caulfield's potential return in future installments, as the developer Deck Nine has announced layoffs in the wake of the game's struggles.
Why did Life is Strange: Double Exposure receive mixed reactions from fans?The mixed reactions stemmed from how the game handled the ongoing storyline of returning protagonist Max Caulfield and the influence of players' choices from the original game. Additionally, the situation intensified when Square Enix removed leaked development material that suggested significant changes were made to the game's narrative based on fan feedback, leading to dissatisfaction among the community.
Life is Strange is a beloved episodic adventure game series that centers around player choice and consequence, particularly with themes of time manipulation. The series first captured players' hearts with its original release in 2015, featuring protagonist Max Caulfield's journey through difficult emotional landscapes and morally challenging decisions. Its sequel, Life is Strange 2, further expanded the universe, while Life is Strange: Double Exposure aimed to bring back fan-favorite elements and characters. However, its struggle with narrative reception reflects the challenges of balancing new storytelling while satisfying established fan expectations.

Alex Riverton
Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.
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Oof, sounds like Life is Strange: Double Exposure tried to juggle too many fan expectations and ended up dropping the ball. It’s tough when a series known for its emotional depth and player-driven choices stumbles on its own narrative choices—hopefully, they can bounce back with a clearer vision next time.