Square Enix has confirmed that its upcoming PlayStation exclusive game, Foamstars, incorporates AI-generated art for certain in-game assets. Foamstars, likened to a Splatoon-like shooter, will be available through PlayStation Plus starting February 6. The AI-generated components, such as album covers for the game's music tracks, were created using the controversial AI tool Midjourney. Despite these elements, the producer Kosuke Okatani assured that the core gameplay and most content were crafted by the development team, with AI contributions making up less than 0.01%.

The conversation surrounding AI in creative industries continues to evolve, with artists and voice actors expressing concerns about the impact on their professions and earnings. Square Enix has shown interest in embracing AI technology across their development and publishing processes, as stated by their president Takashi Kiryu. The use of AI in Foamstars aligns with that vision, though it has sparked debates akin to those about AI in voice acting and other mediums.

What AI tool did Square Enix use for creating art in Foamstars and what has been the reaction from the industry?

Square Enix used the AI tool Midjourney to create art for the game Foamstars, specifically for in-game album covers. The use of AI in the gaming and other creative industries has been met with varying reactions. Some industry professionals are concerned about the implications for artists' rights and earnings. Voice actors have particularly voiced opposition to AI mimicking their voices, citing potential loss of income.

As for the background information on Foamstars, it's a new addition to the realm of team-based shooters and will feature on PlayStation consoles. Although details are still forthcoming, the blending of AI technology in video game assets is likely to be a talking point within the industry following the game's release.