Sony is exploring a new feature that could revolutionize how players engage with their favorite games. A patent recently published suggests the tech giant is working on an "auto-play mode" for video games that would allow the game to play itself, especially during more repetitive or grindy parts. This mode is said to utilize data from user play models to simulate the player's own gaming style, creating an AI player character that mimics the human player's actions.

The system aims to provide a seamless experience, presenting players with notifications when the auto-play is complete and offering the option to resume manual play. Applications for this technology could include aiding players who lack interest in certain tasks or quests within a game. While patented ideas may not always come to fruition, as shown by Sony's previous concepts, this approach to gameplay automation could potentially redefine the level of interaction and commitment required from players in future gaming experiences.

Can Sony's new patent mean I won't have to play certain parts of a game anymore?

Yes, if Sony implements the system described in the patent, it would allow certain parts of a game to be played automatically by an AI modeled after your playing style, letting you skip particularly grindy or less interesting sections.

Background info for gamers: Auto-play features in games are not entirely new, but what sets Sony's approach apart might be the use of AI to replicate individual playstyles. If this becomes a reality, it could offer a more personalized experience, even when players aren't actively in control. This innovation comes at a time when discussions about player engagement and game lengths are commonplace, and could be particularly impactful for massive, time-consuming RPGs, or for players with accessibility needs.