
Repo’s Big Update: Health Revamp, Crystal Changes, New Enemies
May 18, 2025 1:09 PMSemiwork has announced significant updates for the popular co-op horror game REPO, focusing on health system rebalancing and enemy adjustments. Players can expect easier healing options as the health kits will become cheaper with more co-op team members, along with improved health recovery mechanics. Additionally, enemies will be re-balanced to become more susceptible to stun effects for lower-level characters. Finally, a new weapon called the Cart Cannon is on the way, aiming to enhance gameplay strategy. Overall, these adjustments promise to improve player experience and enhance cooperation amongst teammates.
What new features can players expect in the upcoming update for REPO?Players can look forward to a revamped health system with discounted health kits for larger teams, healthier recovery mechanics from the game truck, rebalanced enemy strategies, and the introduction of the Cart Cannon weapon, all aimed at enhancing the co-op experience.
REPO is a co-op horror game that challenges players to work together against uniquely designed enemies while managing health and resources. Known for its engaging multiplayer experience, it has carved out a niche within the indie gaming community, blending strategic combat with horror elements, constantly evolving based on player feedback.

Alex Riverton
Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.
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Love that they're tweaking the health system to make teamwork more rewarding—nothing worse than scrambling for meds while your buddy’s bleeding out. The Cart Cannon sounds like chaotic fun, perfect for turning the tables on those pesky enemies.

Nice to see REPO leaning harder into co-op mechanics—cheaper health kits for bigger squads is a smart way to encourage teamwork. The Cart Cannon sounds like a wild addition, can’t wait to see how it shakes up the meta