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Quantic Dream drops Lysfanga on Feb 13

Jan 28, 2024 10:00 AM

Quantic Dream, the studio known for producing narrative-heavy titles like Detroit: Become Human and Heavy Rain, is set to publish a new hack 'n' slash game titled Lysfanga: The Time Shift Warrior, with the release date slated for February 13th. Lysfanga introduces players to Ime, a character who wields the power to manipulate time, allowing them to reverse time and generate copies of Ime to perform various actions. The game encourages strategic combat through this time manipulation mechanic. Developed by French Sand Door Studio, Lysfanga marks another indie game publication by Quantic Dream's label dedicated to indie games. Lysfanga: The Time Shift Warrior will be available on Steam and Epic Games Store and is priced at €24.99, with a launch week discount to €19.99.

What is the unique gameplay element of Lysfanga: The Time Shift Warrior?
nThe unique gameplay element of Lysfanga: The Time Shift Warrior is the ability to reverse time and create multiple copies of the protagonist, Ime, to perform different actions, offering a strategic twist to the hack 'n' slash genre.

Quantic Dream is a French video game developer established in 1997, and they have developed a reputation for creating interactive story-based games. Some of their most notable titles include Fahrenheit (Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and Detroit: Become Human. Their storytelling prowess and cinematic gameplay have garnered a distinct following among gamers who appreciate strong narratives within video games. Lysfanga: The Time Shift Warrior appears to be a departure from Quantic Dream's traditional genre, venturing into the realm of action games while still incorporating innovative gameplay mechanics with the use of time manipulation.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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