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Pokémon TCG Pocket Players Skip PvP Matches for This Reason

Nov 04, 2024 12:30 PM

Pokémon Trading Card Game Pocket has garnered attention for its engaging mobile gameplay where players enjoy collecting cards and building their decks. However, many are hesitant to participate in PvP matches due to minimal rewards. Currently, players receive only 15 account XP per match, which feels insufficient, especially since achieving significant milestones like winning 10,000 PvP matches only yields 100 Shinedust, a currency that offers cosmetic upgrades rather than impactful game enhancements. This lack of motivation for competitive play raises questions about the game’s direction and appeal to deck builders who are primarily focused on collecting rather than battling.

Why aren't players excited about PvP matches in Pokémon TCG Pocket?

Players are not excited about PvP matches because the rewards for competing are disproportionately low compared to the effort required, leading many to focus on card collection instead.

Pokémon TCG Pocket is a mobile iteration of the beloved card game franchise, emphasizing collection and customization over competitive matches. Similar to earlier versions of Marvel Snap, the primary satisfaction comes from creating a vibrant collection and deck-building, which contrasts with games like Magic the Gathering Arena that prioritize battle-oriented card use. As the game evolves, players hope to see more compelling incentives for engaging in PvP gameplay, enhancing both competitive and collection aspects to provide a richer gaming experience.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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