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Pokémon Company Wins $15 Million Suit Over Character Copycat

Sep 17, 2024 3:31 PM

The Pokémon Company has successfully won a $15 million copyright lawsuit against a Chinese mobile game known as Pocket Monster Reissue, which allegedly copied iconic Pokémon characters such as Ash Ketchum and Pikachu. The Shenzhen Intermediate People’s Court ruled in favor of The Pokémon Company, mandating one of the six accused companies to pay approximately 107 million Chinese yuan. While three other companies were found jointly liable, they have filed an appeal. Pocket Monster Reissue was launched in 2015 and gained significant popularity, earning about $42 million in a single year. This case highlights The Pokémon Company’s strictly enforced copyright policies, as they often pursue legal action against blatant infringements of their intellectual property.

What are the implications of the Pokémon Company’s copyright lawsuit?

The implications are significant as it illustrates The Pokémon Company's commitment to protecting its intellectual property, potentially deterring other developers from copying or closely imitating Pokémon characters. It also raises awareness about copyright issues in gaming, particularly regarding the legal boundaries for fan-made and similar projects.

Pocket Monster Reissue, launched in 2015, features artwork and characters that closely resemble those from established Pokémon games, leading to its immense revenue. The Pokémon Company's legal actions often target games and projects that seem to exploit its characters without permission, emphasizing the importance of original content in the gaming industry. This case adds to the growing catalog of legal disputes that focus on copyright infringement, setting a precedent for how similar situations may be handled in the future.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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