Players of the video game "Assassin's Creed Mirage" are expressing dissatisfaction over an unturnoffable graphical element known as chromatic aberration. This visual effect, meant to mimic lens distortion in real cameras for a more filmic experience, has been negatively reviewed by gamers. Some argue it is excessively implemented in the game, creating a bothersome experience, and making some people feel unwell to the point of stopping play altogether.
The frustration is partly because Ubisoft, the game's developer, has not provided an option to disable the chromatic aberration. Reddit user Thestickleman critiqued the effect, claiming it "kills the game and makes it look bad," adding that motion blur, another unturnoffable feature, strains his eyes.
Other gamers echoed these sentiments, with some asserting they felt sick within minutes of gameplay. One user, SioVern, who is reportedly a visual effects supervisor in the film industry, called chromatic aberration a "lens defect" that decreases user experience rather than enhances it.
This issue sparked significant discussion in the "Assassin's Creed Mirage" mega-thread on the game's launch day. Some players have postponed playing the game until Ubisoft allows the chromatic aberration to be toggled off.
However, it's important to note that other gamers are enjoying "Assassin's Creed Mirage" oblivious of the chromatic aberration or why it is a point of contention. It seems to affect those most who use PCs or sit close to their screens.
"Assassin's Creed Mirage" was released on October 5, reviving the series' traditional stealth-based gameplay and diverting from its role-playing game roots. Despite its more manageable map size and shorter completion time compared to previous versions, the game earned an 8 out of 10 in IGN's review for successfully returning to its original gameplay style.
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