Path of Exile 2 is generating immense excitement as the next big ARPG from Grinding Gear Games. In a recent interview during Summer Game Fest 2024, game director Jonathan Rogers discussed the extent to which Diablo 4 influenced the development of PoE 2. Rogers mentioned that the team didn’t learn much from Diablo 4, but it reinforced his pre-existing beliefs, particularly regarding the use of open worlds. He criticized Diablo 4's open-world design, suggesting it might have hindered the game’s potential. Conversely, Rogers emphasized that PoE 2 already incorporates many modern elements expected by players, such as the dodge roll, noting that these were in place before Diablo 4's release.

How do Path of Exile 2 and Diablo 4 compare in their game design philosophies?

Path of Exile 2 and Diablo 4 have differing design philosophies, especially concerning the open-world feature in ARPGs. While Diablo 4 includes extensive open-world elements that some believe slow down gameplay, Path of Exile 2 focuses more on structured dungeon experiences. The PoE 2 development team believes that clear, well-designed dungeons provide a better gaming experience than expansive open worlds.

Path of Exile 2 is set to enhance the ARPG landscape with its well-established mechanics and new features. The game aims to deliver a refined experience that meets modern player expectations without compromising its core principles. With cross-play and couch co-op confirmed, PoE 2 is poised to offer a rich, multifaceted gaming experience upon its release on PC and consoles.