Quantcast
Patch 1.2.1 for Diablo 4 Simplifies Character Redesigns
News article overviewNintendo Switch games overviewPlayStation 5 games overviewRead our Reviews

Patch 1.2.1 for Diablo 4 Simplifies Character Redesigns

Oct 27, 2023 10:00 PM

Respecs are set to get much more straightforward for top-tier Diablo IV players, as per Blizzard's patch notes for the 1.2.1 update. This patch will introduce a whole host of fixes and quality of life enhancements, including an essential change to respec. The endgame of Diablo IV involves navigating the intricate and compelling Paragon Boards that steer the late-stage buildcrafting vital for winning against the game's most challenging bosses and dungeons. However, the inflexibility of the Paragon Boards system, namely, the high costs and time needed to reset the perks, has been a cause of dissatisfaction for many of Diablo IV's most dedicated players.

With the release of the new patch, Blizzard is set to alleviate these issues by adding a "Refund All" button to the Paragon Boards. This change acknowledges player feedback indicating that the frequent need to recalibrate their Paragon Points was a regular occurrence. The "Refund All" button, increased Gold income from Whispers in the Season of Blood, will facilitate larger respecs. Recognizing players' needs for this adjustment, particularly after the recent changes to the gaming meta which likely necessitates several players to restructure their builds.

Apart from these specific changes, there will be updates encompassing the addition of training dummy to test out players' builds and a reduction in search areas for Tree of Whispers bounties that require monster hunting. Diablo IV welcomes its second season, "Season of Blood," inviting players to showcase their vampiric abilities and face an evil vampire lord.

Casey Loh avatar
Written by:

Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

Read more articles from: Casey Loh

Follow us

Login or register to join the conversation
See the complete videogame news list