
Nintendo Should Take Pricing Notes from Bethesda's Oblivion Remaster
Apr 25, 2025 12:11 PMFans are debating the disparity in video game pricing as The Elder Scrolls IV: Oblivion Remastered has been released for $50, which includes all DLC and numerous improvements. The remaster showcases a complete overhaul with enhancements like 4K resolution, better character creation, and combat systems. In contrast, Nintendo's pricing for its upcoming titles on the Switch 2, such as The Legend of Zelda: Breath of the Wild - Switch 2 Edition for $70 and an even higher price for Tears of the Kingdom, has sparked criticism. Players feel that Nintendo’s pricing may not reflect the content offered compared to Oblivion Remastered, which seems like a full remake with significant upgrades. The backlash highlights how gamers perceive the value for their money against different publishers' practices.
Why is there backlash against Nintendo's pricing for Switch 2 games?The backlash stems from comparisons where Nintendo's Switch 2 game prices, often exceeding $70, appear disproportionate to the value offered, especially when compared to Oblivion Remastered, which is priced significantly lower while including more content and improvements. This has led to significant discontent within the gaming community regarding Nintendo's pricing strategies.
The Elder Scrolls IV: Oblivion, originally released in 2006, has enjoyed a loyal fanbase due to its expansive open-world gameplay and rich storytelling. The remastered version, developed by Virtuos using Unreal Engine 5, has been highly anticipated for its graphical enhancements and gameplay improvements. The remaster not only modernizes the visuals but also revitalizes gameplay mechanics, contributing to its reception as more akin to a remake than a simple remaster.

Alex Riverton
Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.
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