Atlus's upcoming RPG, Metaphor: ReFantazio, has been eagerly anticipated by fans of the Persona and Shin Megami Tensei series. Developed by Studio Zero, this new entry emphasizes a unique job system instead of the usual summoning mechanics. Metaphor: ReFantazio feels reminiscent of previous Atlus titles, blending the dramatic storytelling and rich world-building akin to Persona, but set in a more fantastical realm akin to Studio Ghibli films. The game will be available on Xbox Series X/S, Microsoft Windows, PlayStation 4/5, and Steam, with a confirmed release date of October 11, 2024. The latest trailer showcases the dynamic battle system and visually striking archetypes players will use to liberate the game’s world.

What is the job system in Metaphor: ReFantazio?

The job system in Metaphor: ReFantazio allows players to switch between different roles, each with unique abilities and skills, similar to the job mechanics seen in some Final Fantasy games. This system replaces the traditional summoning mechanics found in other Atlus games, offering a fresh gameplay experience.

Metaphor: ReFantazio, the first original title from Studio Zero since its establishment in 2016, stands distinct with its aesthetic and visual polish. While it echoes the stylistic essence of Persona games, especially Persona 4, its setting and thematic elements bring a fresh twist reminiscent of Studio Ghibli's whimsical fantasy worlds. With developers pulling inspiration from their roots in Persona and SMT, fans can expect an intriguing mix of familiar mechanics and innovative gameplay in this anticipated release.