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MindsEye Developer Build a Rocket Boy Starts Layoffs After Failed Launch

Jun 23, 2025 10:42 AM

MindsEye, the latest title from Build A Rocket Boy, is facing significant challenges post-launch, leading to the announcement of a redundancy process that could affect over 100 employees. This decision comes amid player backlash over various performance issues, glitches, and dissatisfaction, with reports of refunds even from major platforms like Sony. Initially peaking at just over 3,300 players, the game's concurrent player count has drastically declined to just 52 at the time of reporting. Despite these challenges, co-CEO Mark Gerhard remains committed to the game's future while also emphasizing the need for a shift toward sustainable post-launch support.

What are the main issues faced by MindsEye since its launch?

MindsEye has encountered serious performance problems, glitches, AI behavior issues, and player dissatisfaction, leading to a significant drop in concurrent players and requests for refunds.

MindsEye is a story-driven action adventure title that originally belonged to Build A Rocket Boy's ambitious project, Everywhere, which aimed to create a "Roblox for adults" game creation platform. Under the leadership of Leslie Benzies, a former Grand Theft Auto design chief, the studio shifted focus to MindsEye, but its troubled launch has raised concerns about its viability and future content roadmap, including promised updates like multiplayer modes.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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