MapleStory fans have expressed significant discontent regarding the latest 'New Age' update to the long-standing 2D fantasy MMORPG. Despite the introduction of a new sixth job advancement, a new area called Identisk, and special EXP-boosting events, players are upset over perceived inequities and heavy microtransaction influence.

The primary issue revolves around the currency Sol Erda, essential for advancing the new sixth job. Global MapleStory players found their Sol Erda earnings capped daily, unlike in other versions where farming is unrestricted. This discrepancy requires Global players to engage daily for over a year and a half to maximize their job level, highlighting the game's growing trend towards pay-to-win mechanics.

Additional grievances include inflated item prices in event shops and changes that disadvantage non-paying players on Regular servers in favor of Reboot server players. A significant change involves the Frenzy Totem item, which became less effective and harder to distribute among players unwilling to spend large amounts of money for in-game advantages.

In response to widespread criticism, Nexon, the game's developer, issued an apology via a 'Maple Memo,' promising to remove the Sol Erda cap and modify the Frenzy Totem functionality. However, players believe that these changes are insufficient, with many unresolved issues between Global and other regions, and Regular server players remaining at a disadvantage.

The MapleStory subreddit is now adorned with a banner reading "MapleStory: Sewage," as players call for a spending boycott, particularly during the upcoming Black Friday sale. The episode mirrors increasing player frustration over MapleStory's evolving business model, which emphasizes monetization at the expense of balanced gameplay. Despite its enduring popularity and substantial registered user base, the recent events within the MapleStory community reflect a rare moment of solidarity in challenging the direction the game has taken.