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MapleStory community in uproar: 'New Age' update rebranded as the 'Sewage' update by disgruntled gamers - Find out why

Nov 16, 2023 9:44 PM

MapleStory fans have expressed significant discontent regarding the latest 'New Age' update to the long-standing 2D fantasy MMORPG. Despite the introduction of a new sixth job advancement, a new area called Identisk, and special EXP-boosting events, players are upset over perceived inequities and heavy microtransaction influence.

The primary issue revolves around the currency Sol Erda, essential for advancing the new sixth job. Global MapleStory players found their Sol Erda earnings capped daily, unlike in other versions where farming is unrestricted. This discrepancy requires Global players to engage daily for over a year and a half to maximize their job level, highlighting the game's growing trend towards pay-to-win mechanics.

Additional grievances include inflated item prices in event shops and changes that disadvantage non-paying players on Regular servers in favor of Reboot server players. A significant change involves the Frenzy Totem item, which became less effective and harder to distribute among players unwilling to spend large amounts of money for in-game advantages.

In response to widespread criticism, Nexon, the game's developer, issued an apology via a 'Maple Memo,' promising to remove the Sol Erda cap and modify the Frenzy Totem functionality. However, players believe that these changes are insufficient, with many unresolved issues between Global and other regions, and Regular server players remaining at a disadvantage.

The MapleStory subreddit is now adorned with a banner reading "MapleStory: Sewage," as players call for a spending boycott, particularly during the upcoming Black Friday sale. The episode mirrors increasing player frustration over MapleStory's evolving business model, which emphasizes monetization at the expense of balanced gameplay. Despite its enduring popularity and substantial registered user base, the recent events within the MapleStory community reflect a rare moment of solidarity in challenging the direction the game has taken.

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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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Sephiroth Sephiroth commented on: 2023-11-16 22:48:05
It's a classic struggle in the gaming world: developers trying to find that delicate balance between monetization and fair play, with Nexon's latest stumble in 'MapleStory' hitting a nerve in the community. The solidarity in the player base pushing back against perceived pay-to-win strategies is a telling sign that, even in a beloved game with a massive following, there's a limit to what fans will tolerate when it comes to fairness and enjoyment.
Rolling R!ck Rolling R!ck commented on: 2023-11-16 22:38:06
The recent uproar in the MapleStory community really underlines the fine line developers walk between adding fresh content and tipping the scales towards aggressive monetization. It's a classic case of game loyalty being tested—players are uniting for the integrity of the experience, pushing back hard against pay-to-win dynamics that could undermine what made MapleStory a beloved title in the first place.
Mr. Bison Mr. Bison commented on: 2023-11-16 22:28:04
Ah, the classic struggle of maintaining gamer goodwill versus monetization strikes again. It's cool that MapleStory is still rolling out hefty updates, but locking core progression behind a paywall and regional disparities—that's a surefire way to rally the troops for a digital protest.
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