Longdue's creative director, Grant Roberts, shared new insights about their upcoming RPG, positioning it on the spectrum between Disco Elysium and Baldur's Gate 3. He believes the RPG space has room for various interpretations, with Longdue aiming for a game closer to the style of Disco Elysium while not replicating its specific model. This game will explore themes of consciousness and the unseen, distinguishing Longdue's project from larger studios like Larian. The simultaneous announcements of several Disco-like games has sparked interest and inspiration among developers, leading to potential innovation in the genre.

What is the significance of Longdue's RPG and its position in the cRPG landscape?

Longdue's RPG signifies a creative push within the cRPG genre, aiming to carve out a unique space that balances narrative depth and artistic vision, inspired by the legacy of Disco Elysium without duplicating its formula. This highlights the expanding diversity of RPG experiences available to players.

Baldur's Gate 3 and Disco Elysium are noted for their exceptional storytelling and character development, setting high standards in the RPG genre. While Baldur's Gate 3 offers traditional RPG mechanics and expansive gameplay, Disco Elysium emphasizes narrative and player choice, attracting different types of gamers. Longdue's approach suggests a fresh take that could enrich the landscape, appealing to fans of both influences.