Hideo Kojima, renowned creator of the Metal Gear and Death Stranding series, has shared how attending the 1970 World Expo significantly influenced his vision as a game developer. In a recent essay, he reflects on his early memories of the Expo, describing it as a "life-changing" experience that instilled a globalized outlook crucial to his work. Kojima noted that the focus of the Expo was 'Progress and Harmony for Mankind,' and he believes that without those experiences, landmark titles like Metal Gear and Death Stranding might not have emerged. A comparison with Expo 2025 revealed his mixed feelings about current globalism and how it may differ for future generations, emphasizing the importance of inspiring children today.

What impact did the 1970 World Expo have on Hideo Kojima's career?

The 1970 World Expo profoundly shaped Hideo Kojima's worldview, providing him with a sense of global diversity and technological possibilities that influenced his narrative designs in games like Metal Gear and Death Stranding. He credits the Expo with helping him develop a future-oriented perspective essential for his storytelling.

Both Metal Gear and Death Stranding delve into critical themes such as technology's impact on society and the human condition. Metal Gear Solid explored genetic engineering and warfare while Death Stranding addressed societal fragmentation and connectivity in a post-apocalyptic world. Kojima's experiences at the Expo not only cemented his vision but also reflect the overarching narratives present in his games, making them relevant in light of contemporary technological discussions.