John Boyega, known for his role as Finn in the Star Wars sequel trilogy, recently expressed his thoughts on the differences between Star Wars and Star Trek during an appearance at Dragon Con. While he admits he is not a fan of the latter due to its conversational pacing, he acknowledges that Star Wars could benefit from taking a moment for dialogue, suggesting that characters like Finn and Rey might have deeper relationships if they had time to connect outside of combat. Boyega also hinted that alternative plotlines could have given his character a more substantial arc, especially in his relationship with Rey. He has been vocal about his ideas for the character dynamics throughout the sequel trilogy, imagining a more complex interaction akin to that of Obi-Wan and Darth Vader.
What can Star Wars learn from Star Trek according to John Boyega?John Boyega believes that Star Wars can learn the importance of taking time for character dialogue and discussions, as seen in Star Trek, suggesting that characters could benefit from moments free from immediate danger.
Star Wars, created by George Lucas, is a beloved franchise that began in 1977 and has grown to include numerous films, animated series, books, and a dedicated fanbase. The sequel trilogy has been particularly controversial among fans, and Boyega's insights provide a unique perspective on character development and storytelling within the expansive universe. The franchise continues to evolve, with new projects, including the upcoming Star Wars: Starfighter starring Ryan Gosling, set to further explore the galaxy far, far away.
Comments
You know, it's wild how some of the best character moments happen between explosions. Imagine if we got to see Finn and Rey just grabbing space coffee and actually talking about their lives instead of constantly running from TIEs.
Honestly, it's refreshing to hear an actor break down storytelling mechanics like this. More quiet character moments could've given the sequels that emotional weight the prequels nailed with their political world-building.