Riot Games' upcoming fighting game, 2XKO, is set to launch a closed beta this September, featuring an initial roster of eight characters from League of Legends. While the characters are praised for their fidelity and gameplay complexity, some fans have voiced disappointment over the roster's safety and conventional nature, favoring more eccentric picks from the League IP. In an interview with senior developers Tom Cannon and Shaun Rivera, the rationale behind selecting these popular 'poster child' characters is explored. The focus was on ensuring a balanced gameplay meta while hinting at future additions of more unconventional characters. Players can anticipate more diversity in the roster as the game evolves.

Will 2XKO eventually include more obscure characters from the League of Legends universe?

Yes, developers have confirmed that while the initial roster focuses on popular characters for accessibility, they plan to introduce more eccentric and quirky picks as the game develops further post-beta.

2XKO, originally codenamed Project L, aims to blend elements of the fighting game genre with the rich lore and diverse character roster of League of Legends. With over 160 champions to draw from, players can look forward to learning new aesthetics and play styles as the game expands its character lineup. Riot is strategically utilizing the popularity of specific champions to attract both League fans and new players to the fighting game community.