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Indy Can't Shoot Dogs in New Game: He's a Dog Person

Oct 29, 2024 2:01 PM

MachineGames' upcoming title, Indiana Jones and the Great Circle, embraces a family-friendly approach, notably by ensuring that dogs, which players may encounter in the game, will not be harmed. Creative Director Jens Andersson highlights that despite the franchise's history of violence, including infamous scenes from the films, the game focuses on a narrative where Indy merely scares off the dogs instead of harming them. This decision reflects the need to retain the charm of the Indiana Jones franchise while providing an engaging adventure for players. As the developers aim to balance thrilling experiences without overstepping boundaries, they also tease that players can expect some tense moments reminiscent of the films, albeit in a manner suitable for all audiences. The game is set to launch on December 9 for Xbox Series X|S, with a PS5 version coming in spring 2025.

Will there be any violent scenes similar to those in previous Indiana Jones films?

While the developers have not explicitly confirmed if there will be scenes akin to the classic melting Nazi face scene, they do indicate that the game will incorporate moments of suspense and tension without resorting to extreme violence, ensuring a safer experience for players.

Indiana Jones and the Great Circle marks the return of the beloved archaeologist in a new video game installment. This title is highly anticipated as it continues the legacy of one of cinema's most iconic characters, known for adventurous escapades and perilous situations. MachineGames, previously acclaimed for their work on the Wolfenstein series, aims to blend action with narrative depth while respecting the tones established in the film franchise. The game promises to offer excitement, exploration, and puzzles familiar to fans, all while steering clear of the darker violence typically found in other titles by the studio.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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