The first patch for Hollow Knight: Silksong aims to address early-game balance issues that have left some players frustrated. Following its launch, players have noted that the game's difficulty, particularly in the initial sections, may have been overtuned compared to the original. The developer, Team Cherry, plans to release an update that will make the bosses Moorwing and Sister Splinter easier, reduce damage from Sandcarvers, and adjust the economy to provide better rewards. These changes are part of patch 1.0.28470, focusing on enhancing player experience while maintaining the challenge that defines the series. Players eager to experience these adjustments can access the public beta on Steam or GOG ahead of the official rollout.
What balance changes will Hollow Knight: Silksong's first patch include?The first patch will introduce balance changes such as making early-game bosses easier, reducing damage from certain enemies, and adjusting in-game economics for better rewards.
Hollow Knight: Silksong, a sequel to the critically acclaimed Hollow Knight, expands the gameplay and lore of the original game, retaining its Metroidvania roots. Players control Hornet as she navigates new environments, tackling intricate platform challenges and engaging in combat that builds on the original's fast-paced mechanics. With high expectations following its predecessor's success, balancing gameplay difficulty while still offering a rewarding challenge remains a focal point for Team Cherry as they update the game.
Comments
Always love when devs fine-tune that sweet spot between satisfying challenge and controller-throwing frustration. These adjustments sound like they’ll help players settle into Hornet’s journey without losing that signature Silksong spark.
Nice to see Team Cherry listening to player feedback so quickly—it shows they’re committed to keeping that signature Hollow Knight feel without the early-game frustration. These tweaks should smooth out the experience while keeping the challenge intact for the long haul.