
GTA 6 Mod for GTA 5 Pulled by Take-Two Over Accuracy Issues
Mar 24, 2025 9:04 AMA recent incident involving a mod for Grand Theft Auto 6 created significant buzz among the gaming community. A modder known as Dark Space developed a playable map for GTA 5 that was built on leaked data and official trailer shots of the highly anticipated GTA 6. However, Take-Two Interactive, the parent company of Rockstar Games, issued a copyright takedown, leading to Dark Space halting all work on the project. The mod had gained traction on YouTube, prompting concerns that it could spoil the surprise of the new game's world. Dark Space acknowledged the risks of his project and expressed understanding of Take-Two's position, citing that the accuracy of his map might have compromised the intended reveal for players. The incident raises questions about the future of fan-made mods in light of Take-Two's aggressive enforcement of intellectual property rights, especially given the history of the company removing fan projects that compete with official content.
Why did Take-Two take down the GTA 6 mod?Take-Two issued a takedown due to concerns that the mod’s accuracy could spoil the surprise of the game's world, as it utilized leaked coordinates and trailer footage to create a closely resembling GTA 6 map.
Grand Theft Auto 6 remains one of the most highly anticipated games within the gaming community. Officially announced in 2022, it promises to set new standards in open-world design and storytelling, building on the massive success of its predecessors. With the release date expected later this fall for PlayStation 5 and Xbox Series X and S, fans are eager to explore the game’s expansive environments. However, Take-Two's strict policies regarding modding and fan content have sparked debate about creativity and community engagement within the gaming ecosystem.

Casey Loh
Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.
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