Neon Giant, the developer known for the cyberpunk shooter RPG The Ascent, has officially announced its new game No Law at The Game Awards 2025. Targeting platforms like PC, PS5, and Xbox S/X, No Law is set to deliver a first-person experience, departing from The Ascent's quasi-isometric style. With an emphasis on a compact and dense world, rather than an expansive one, players will explore Port Desire, focusing on intricate environments rather than vast open spaces. The game emphasizes player choice and non-linear storytelling, with players taking on the role of retired military veteran Grey Harker. The gameplay allows for varied approaches, whether through stealth, hacking, or direct confrontation, offering immersive experiences reminiscent of popular titles like those from Arkane Studios. However, no release date has been set yet.

What gameplay mechanics will No Law feature?

No Law will offer a variety of gameplay mechanics, allowing players to approach scenarios differently through stealth, hacking, combat, and dialogue choices. The non-linear narrative encourages exploration and player agency, making each playthrough unique and responsive to player decisions.

No Law, inspired by the aesthetics and gameplay dynamics of Cyberpunk 2077, aims to innovate with its smaller team of just 24 developers. Neon Giant's previous title, The Ascent, faced mixed reviews, and No Law seeks to refine the experience by focusing on depth and player engagement rather than sheer game size, embodying a strong immersive sim influence.