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Get €20 in Suicide Squad game due to glitch

Jan 31, 2024 7:39 AM

Early Access players of "Suicide Squad: Kill the Justice League" are being compensated with 2000 'LuthorCoins', equivalent to roughly 20 euros, due to the game experiencing multiple outages. Rocksteady Studios, the developer, is distributing this in-game currency to appease players who faced issues, including a bug that erroneously marked the campaign as completed and server downtimes that made the game unplayable. The full release of the game is scheduled later in the week, with the Deluxe Edition buyers already accessing it three days earlier. Set within the Arkham universe, this latest title from Rocksteady allows players to control the Suicide Squad team as they save Metropolis from Brainiac's control. The game offers both solo and cooperative gameplay for up to four players and will be available on PC, Xbox Series X|S, and PlayStation 5.

What compensation are players receiving for the early access issues with Suicide Squad: Kill the Justice League?

Players who encountered early access issues with "Suicide Squad: Kill the Justice League" are being compensated with 2000 in-game 'LuthorCoins', which is approximately worth 20 euros.

"Suicide Squad: Kill the Justice League" is an action-adventure game by Rocksteady Studios, the creators of the acclaimed 'Batman: Arkham' series. The game is highly anticipated as it explores a new narrative within the same universe, where players switch between notorious antiheroes including Harley Quinn and Deadshot. Featuring both single-player and multiplayer options, the title is designed to offer a unique blend of storytelling and cooperative gameplay mechanics that are likely to attract both fans of the Arkham series and new players. The inclusion of famous DC villains and the twist of heroes being controlled by Brainiac adds an interesting depth to the well-established lore.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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