Genshin Impact Dev Hit with $20M Fine for Loot Box Issues
Jan 18, 2025 12:45 AMGenshin Impact's publisher, Hoyoverse, has settled with the U.S. Federal Trade Commission (FTC) by agreeing to pay a $20 million fine for allegedly violating children’s privacy laws through its loot box system. The FTC claims the game deceived players, particularly minors, into spending significant amounts on in-game purchases without adequate disclosure of odds or spending requirements. As part of the settlement, Hoyoverse must prevent players under 16 from making purchases without parental consent, disclose loot box odds, and remove personal information collected from children under 13, aligning with the Children’s Online Privacy Protection Rule (COPPA).
What are the implications of the Genshin Impact settlement for other games?This settlement serves as a warning to other game developers about the importance of transparency and responsible marketing practices, particularly regarding loot boxes and in-game purchases targeting young players. Companies may need to review their practices to avoid similar legal issues and fines.
Genshin Impact, an action RPG developed by Hoyoverse, has gained massive popularity since its release in September 2020. Featuring a vast open-world environment and a gacha system for acquiring characters and weapons, it has drawn both praise for its gameplay and criticism for its monetization practices. With this settlement, the game's developers will likely adjust their approach to comply with legal standards while maintaining a safe gaming environment for younger audiences.
Alex Riverton
Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.
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Whoa, it looks like Hoyoverse is really feeling the heat from the FTC This settlement could be a game-changer for how developers handle in-game purchases, especially when it comes to keeping things transparent and protecting younger players.
This settlement is a big wake-up call for the gaming industry, highlighting that accountability is key when dealing with younger audiences. It could spark a shift towards more transparent practices across the board, ultimately leading to healthier gaming experiences for everyone.
Looks like Hoyoverse is getting a reality check with that $20 million fine This could definitely set a precedent for other game publishers, pushing them to rethink their monetization strategies and safeguard younger players.