
FromSoftware Tackles Elden Ring Nightreign Quest Matchmaking
Jun 06, 2025 8:26 AMElden Ring Nightreign is set to address one of its most perplexing issues related to matchmaking for character quests. Players discovered that activating a Remembrance, which is a character's quest, placed them in a separate matchmaking pool, leading to exceedingly long wait times. FromSoftware is currently implementing a fix to improve expedition matchmaking for those with an active Remembrance. Maintenance is underway, and players hope this will reduce matchmaking times and allow them to progress through their quests with others instead of going solo.
nHow does the Remembrance feature impact multi-player matchmaking in Elden Ring Nightreign?The Remembrance feature in Elden Ring Nightreign complicates multiplayer matchmaking by placing players in a different pool once activated. This has been shown to significantly increase wait times for players trying to join teams, leading many to complete quests alone to avoid the long matchmaking process.
Elden Ring, developed by FromSoftware, is an action role-playing game known for its expansive open-world design and complex mechanics. It features engaging combat systems, deep lore, and intricate character progression that invites exploration and experimentation. Nightreign, one of its major expansions, further builds on these strengths by adding new quests and challenges, enhancing player experience while also revealing bugs that affect gameplay.

Alex Riverton
Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.
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Nice to see FromSoftware smoothing out another weird multiplayer quirk—nothing kills the vibe like getting stuck in matchmaking limbo. At least now we can actually enjoy those Remembrance quests with friends instead of going full hermit mode.

Finally, FromSoftware is fixing that Remembrance matchmaking headache—nothing worse than waiting forever just to team up for a quest. Hopefully, this means more jolly cooperation and less solo suffering Glad they’re addressing this, but it’s wild how one mechanic could accidentally turn co-op into a ghost town. Classic Soulsborne quirks, am I right