In an exciting development for RPG fans, Archetype Entertainment unveiled Exodus at The Game Awards, an ambitious new game likened to Mass Effect, starring Matthew McConaughey. Exodus introduces the unique concept of time dilation, which sees your actions having consequences over years or centuries. Archetype was founded by James Ohlen, a former BioWare designer, along with a team experienced in AAA game development. They aim to create a universe where players, assuming the role of a Traveler, can influence humanity's fate.

The game promises tactical combat where players must strategically navigate through encounters using a range of tools and abilities, referring to a particular customizable tool called "Orion's Gauntlet." Exploration plays a key role, with planets harboring artifacts that tie into the narrative and gameplay mechanics, allowing revisits to previously inaccessible areas. Companions that join the Traveler will be integral to the story and gameplay across combat and exploration.

Archetype Entertainment envisions Exodus as the beginning of a franchise, looking to create a successful science fiction IP under the umbrella of Wizards of the Coast. Exodus is being built using Unreal Engine 5 and targets a single-player experience for its debut. Although no concrete release date was given, development is underway for Xbox, PS5, and PC platforms.

Will Exodus feature space combat?

No, Exodus will not include space combat gameplay. The game focuses on a third-person character and squad control, with a setting that may acknowledge space battles in its broader universe, but these will not be part of the player's direct experience.