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Epic LEGO Build Brings Pelican Town from Stardew Valley to Life

Sep 16, 2024 12:54 PM

A dedicated Stardew Valley fan has captured the essence of Pelican Town with an impressive 75,000-piece LEGO build showcased at BrickCon 2024. The meticulously crafted model includes iconic structures such as the Wizard's Tower, Community Center, and JojaMart, alongside a massive LEGO title screen. Creator Steve Jensen shared that the project took around two years to complete, with particular affection for the Hat Shop’s hollowness that mimics an abandoned look and the intricate design of the Wizard's Tower. Garnering acclaim from the LEGO community, the build received the People's Choice award and even attracted the game's creator, Eric Barone, who expressed admiration for the recreation. Stardew Valley, celebrated as a modern classic for its engaging farming simulation and RPG elements, continues to evolve with updates, impacting Barone’s upcoming project, Haunted Chocolatier.

What is the significance of the LEGO Stardew Valley build at BrickCon 2024?

The LEGO Stardew Valley build is significant as it represents a creative homage to the beloved game, showcasing the dedication of its fans. It not only won the People's Choice award at BrickCon but also drew the attention of its creator, Eric Barone, emphasizing the impact and community around Stardew Valley.

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Stardew Valley, released in 2016 by solo developer ConcernedApe (Eric Barone), has won numerous accolades for its addictive gameplay and deep mechanics. This farming simulator blends elements of role-playing, allowing players to cultivate their farms, build relationships, and explore a rich world. Following its successful launch, it has seen a multitude of updates, making it a staple in the indie gaming community and solidifying its status as a modern classic.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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