Recent analysis and comparisons on the animations of Elden Ring's Malenia and a character from Sekiro: Shadows Die Twice dismiss the fan theory that Malenia is a recycled version of the unfeatured Sekiro boss, Tomoe. Detailed investigation by the FromSoft community, including YouTuber ZullieTheWitch, reveals significant differences in their movements and combat styles. With no substantial evidence found in either in-game data or developer interviews to suggest Malenia's assets were derived from the unreleased Sekiro character Tomoe, the theory appears to be debunked. This insight is particularly relevant for players gearing up for Elden Ring's upcoming expansion, Shadow of the Erdtree, as it sheds light on the distinct and unique design of the game's characters.

Is Malenia from Elden Ring actually a reused character model from Sekiro: Shadows Die Twice?

No, based on thorough animation comparison and lack of evidence in interviews and game data, Malenia is not a reused character model from Sekiro and is an original character in Elden Ring.

Elden Ring is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment, released in 2022. The game has been highly acclaimed for its world design, challenging combat, and deep lore. As a spiritual successor to the Dark Souls series, it features a vast open world and allows players to explore and tackle challenges in a non-linear fashion. Elden Ring’s reputation for subtle storytelling has fueled fan theories and speculation, creating a rich community environment where gamers can share their interpretations and discoveries about the game's intricate universe.