Funcom has announced significant changes to the PvP system in Dune: Awakening, responding to player feedback regarding the toxic nature of the Deep Desert PvP zone. The new updates extend the PvE areas to encompass 50% of the Deep Desert, allowing players to enjoy the endgame content without mandatory PvP interactions. These changes come after the game achieved remarkable success with over 1 million players since its launch. Funcom aims to maintain the thrill of exploration while providing a safer haven for PvE enthusiasts.

What changes are being made to the PvP system in Dune: Awakening?

Funcom is expanding the PvE areas in the Deep Desert from approximately 10% to 50%, allowing players to gather resources without being attacked, while retaining high-risk PvP zones for those seeking intense challenges.

Dune: Awakening is a survival MMO set in the iconic universe created by Frank Herbert. It combines resource gathering, exploration, and PvP combat to create a unique gameplay experience on the desert planet of Arrakis. The game has gained a "very positive" rating on Steam and has become Funcom's fastest-selling title to date, reflecting both its engaging mechanics and the growing interest in the Dune franchise.