The renowned tabletop series Critical Role is venturing into video games, developing an exciting title set in the world of Exandria alongside indie studio AdHoc. Known for its talented voice actors like Laura Bailey and Matt Mercer, Critical Role has established itself as a major force in both gaming and entertainment. This upcoming game will be inspired by the interactive narrative style of AdHoc's previous work, Dispatch, with an aim to deliver a unique storyline and engage players through iconic characters. Anticipated for release in late 2025, this collaboration is generating significant buzz in the gaming community, especially for fans eager to explore new narratives within the beloved Exandria universe.
What can we expect from the Critical Role video game?Players can expect a unique experience focusing on new storylines and beloved characters set within the expansive world of Exandria, reflecting the high-quality narrative style seen in Critical Role's content.
Critical Role started as a web series in 2015 and has since gained immense popularity. The show's campaign setting, Exandria, is rich with lore and adventure, making it a natural choice for video game adaptation. The collaboration with AdHoc Studio bodes well for fans, as the team is composed of veterans from notable companies like Telltale Games and Ubisoft, promising strong storytelling and character development.
Comments
A Critical Role game with AdHoc’s narrative flair Yeah, that’s gonna hit harder than a natural 20. Just hope the dice rolls are as kind to players as they are to the cast’s wildest shenanigans.
Exandria’s lore is already stacked, so if this game nails the branching choices and character depth, we might finally get that Bells Hells DLC we didn’t know we needed.
Critical Role’s storytelling magic combined with AdHoc’s narrative chops sounds like a match made in Exandria—can’t wait to see how they translate that D&D charm into a video game. Fingers crossed for some juicy cameos from the original cast
Late 2025 feels forever away, but if this game captures even half the chaos and heart of their campaigns, it’ll be worth the wait. Here’s hoping for plenty of Matt Mercer-level twists