
Control's FBC: Firebreak to Get Two Major Updates This Year
Jun 13, 2025 12:17 PMRemedy Entertainment is gearing up for the release of its first multiplayer spin-off game, FBC: Firebreak, set to launch on June 17, 2025. This game invites players back into the eerie world of Control’s Federal Bureau of Control, now with a multiplayer twist. In addition to the initial release, two significant updates are planned for this year, including new Jobs, gameplay systems, and earnable rewards. The autumn update will introduce a Job called Outbreak, focusing on the Research Sector, while the winter update will reveal another Job named Blackout, along with new equipment and enemies. Remedy aims to adjust future content based on player feedback after the game’s launch, expressing hopes for a community-driven approach. The game has been described as a frantic run-based shooter reminiscent of popular titles.
What new content can players expect from FBC: Firebreak after its release? nPlayers can look forward to two major updates, one in autumn featuring the Outbreak Job and Research Sector location, along with new gameplay systems, and another in winter introducing the Blackout Job, new equipment, enemies, and additional rewards.nFBC: Firebreak is set in the same universe as Remedy's acclaimed title Control, which won several awards for its innovative storytelling and gameplay mechanics. The original game centers around a mysterious government agency dealing with supernatural phenomena. FBC: Firebreak aims to capture the essence of that unique atmosphere while providing a new multiplayer experience for players, enhancing the lore and expanding the universe further.

Alex Riverton
Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.
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Love that Remedy is doubling down on the FBC’s eerie vibe while mixing in multiplayer—curious if the supernatural chaos will feel as satisfying with friends. The seasonal updates sound like a solid way to keep the mystery fresh without overloading players upfront.

Excited to see Remedy bringing that signature weirdness to multiplayer—hopefully the run-based chaos keeps the lore intact. Also, player-driven updates sound like a smart way to keep the community hooked long-term.